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Our 20% off sale is ending TODAY!

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JUST 1 HOUR 20 MINUTES REMAINING!

Portal Knights will be rewarded with an exclusive in-game Flag and Cape, available to all purchasers throughout Early Access to proudly distinguish your customisable character or brilliant buildings within the realms!

Save 20% & get your hands on some EXCLUSIVE Pioneer items when you purchase Portal Knights NOW on Steam!


Update v 0.8.0 is available to download NOW!

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Portal Knights Update v 0.8.0 is OUT NOW!

UPDATE - Hi everyone! We're aware of an issue with an armor set. Our team are looking into it and we hope to get a hotfix out very soon!

Update v 0.8.0, introduces a bunch of improvements, features and bug fixes, including the ALL-NEW timed Spring Festival event and a HUGE rework of the talent tree!

Our latest update also sees the introduction of level and/or class requirements, added support for Thai and Czech and much more!

Portal Knights Update – v 0.8.0

Additions
- The Spring Event is available now with lots of new items, enemies and quests.
- A new enemy invasion event has been added.
- The whole talent tree for all three classes has been reworked. Lots of new talents have been added. Talents have visual and sound effects now. All players need to choose their talents anew due to this change.
- Warriors can craft throwing axes now.
- The Arcane Mirror has been added to the game. It allows fast travel between the home island and the last island the player was on.
- Most weapons and armour sets now have level and/or class requirements. Players who don’t fulfill these requirements will not be able to use these items effectively.
- Text-chat has a history now.
- Added support for Thai and Czech.

Changes
- Damage types have been reworked. Enemies and equipment will now clearly display their damage type (if they have one). Some damage types have been renamed.
- The order in which Electro Quartz and Flame Ruby appear in the world and in crafting stations has been switched.
- The names of many items and places have been updated. Also, some items have a more detailed description now.
- The quest texts in the HUD have been reworked to reduce visual clutter.
- Area-based quests are only displayed when the player is in the corresponding area now. When there are several quests open, the nearest area determines which quest is displayed.
- Bomb recipes have been moved to the Archery crafting station. Enemies now always drop bombs rather than recipes.
- Throwing weapons are consumed now when being used.
- Backpack space has been increased to 40 slots now. Chests also have more slots now.
- A new redistributable has been added to the installation process. This has been applied in the last couple of days already.
- Loot stays in the islands longer before de-spawning.

Fixes
- A crash when fighting the bosses has been fixed.
- Plants grow correctly now when the player is in the game but on a different island.
- Several crashes that occurred randomly were fixed.
- Several areas of the game have been tweaked to improve the general performance.
- The tutorial texts refer to the controller buttons correctly now.
- Pets no longer move erratically when the player is idling.
- Monkey priests don’t show the curse when outside of the Tomb of C’Thiris event island anymore.
- Achievements have been fixed.
- The loot log doesn't show incorrect items anymore.
- Continuously scrolling when opening a menu with a controller should no longer occur.

Known Issues
- Joining friends through the Steam client doesn’t work. Please use the ingame joining menu.
- Joining a host who is quitting the game at the same time can cause an endless black screen for the joining player. Please re-start the game if this has happened.
- It is currently possible to join a friend who is playing with a host player who is not your own friend. The network code has been reworked as preparations for Split-Screen and “Players on different islands”. So new issues may occur due to this.
- Players leaving and joining are currently not mentioned by name in the alert popup.
- Changing the display mode from windowed to fullscreen can take two trials before it works correctly.

Portal Knights Hotfix Available NOW!

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Hi everyone,

Soon after launching Update v 0.8.0, we came across a bug which affected particular armor sets. We've now launched a hotfix which fixes this issue.

If you downloaded v 0.8.0 earlier and have been affected, please reach out to our Customer Support team as they'll be able to help you retrieve your items > https://fs30.formsite.com/505games/form16/index.html


Update v 0.8.1 Available NOW!

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Hi everyone,

We're pleased to announce Update v 0.8.1, a hotfix which tackles a number of issues and bugs.

Fixes
- Spells have restrictions removed to fix a bug that spells are not consuming mana and don’t have any cooldown at the moment.
- The missing bed and chair recipes are dropping from spring event enemies now.
- A debug island node has been removed from the world map.
- Another memory leak has been fixed.
- Aloe seeds drop themselves now correctly when mined.
- Save data integrity has been improved.
- Error handling for corrupt save data has been improved.
- Auto-saving has been prolonged to 5 minute intervals. The game still saves every time it is closed.
- The quest rewards were re-arranged for the final spring event quest.
- Lion statue recipe can be found in the Spring event trader shop.

On This Day in 2016...

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On this day in 2016, the teams at 505 Games​ and keen games​ celebrated a very special day... Any guesses?

Today marks 1 YEAR since we launched into Early Access on Steam. From day one, we set out to listen to our growing community, take their feedback on board and make Portal Knights something really special. Now, one year on, we're continuing to push incredibly hard behind the scenes, bring new features to game, bring Portal Knights to console and prepare ourselves to leave Early Access.

We want to take this opportunity to thank our amazing players for their continued love and support. It means so much to us all!

Thank you! <3

Community Blog - Busy Times Ahead

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Welcome back everyone to another community blog. If you’ve been following our social channels over the past few weeks, you’ll know how busy we’ve been. Now we’ve finally found ourselves a bit of time to breathe, let’s take a moment to reflect…

Update v 0.8.0
Last month, we launched Update v 0.8.0. Our latest major update introduced a bunch of new features, bug fixes and changes to Portal Knights.

As many of you will know already, we’ve reworked the talent tree as part of our latest update. We also introduced armour / weapons level / class requirements and much, much more. In response to community feedback, we wanted to expand on the differences between each class and this is the approach we decided to take. We know these changes are pretty big and some of our community haven’t felt too comfortable with them, but as always we’re open to suggestion, so let us know on our forums or social channels if you have any cool ideas or suggestions yourself.

Update v 0.8.0 also introduced Thai and Czech support, as well as an all-new new Spring Festival event. You guys showed us nothing but love in response to the event, and we want to thank you once again for your awesome screenshots and videos. We love seeing our players get creative in-game, so keep on sharing!

What’s next in the pipeline?
Well… As you can imagine, things are crazy busy behind the scenes. We’re pushing hard for our PS4 and Xbox One launches, which are just around the corner. The team are also incredibly busy preparing new features and content for PC too – which includes the introduction of split screen and the ability for players to play on different islands within the same multiplayer session. There’s so much going on, and we can’t wait to show you more.

A BIG ‘Thank You’
Let’s wrap up this blog by focusing on you guys, shall we?

This time last year, we had just launched into Early Access on Steam. We were venturing into the unknown and to be honest, it was pretty scary! We had no idea how players would react to Portal Knights or how much they’d contribute to the development of it going forward. Little did we know at the time how incredible you guys were going to be!

A year has passed and on reflection, we can honestly say that we’re so grateful and proud to have such an amazing community on board. You guys have been absolutely incredible throughout our entire Early Access experience and we hope you continue to stick with us. It means the world personally, as your Community Manager, to chat with you guys on a daily basis and listen to what you have to say. The feedback and suggestions you’ve given us over the past 12 months has made a huge difference and we cannot thank you enough.

On that note, enjoy the rest of your week and have an awesome weekend! 🙂

Community Feedback Wanted - Update v 0.8.0

Portal Knights Nominated For 3 Awards!

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We're absolutely thrilled to hear that Portal Knights has been nominated in 3 categories at the “Deutscher Computerspielpreis”

* Best German Game
* Best Kids Game
* Best Youth Game

Keep your fingers crossed for us :)


Console Box Art & Community Love

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As many of you will probably know already, we're not only leaving Early Access next month, but we're also heading onto console! (PlayStation 4 and Xbox One) This is a huge step for the team and we couldn't be prouder of our amazing community for helping to make this happen. We've pushed incredibly hard over the last 12 months, with you guys, to make Portal Knights the game you want it to be.

Be rest assured, once we leave Early Access, it won't be the end. We are going to continue taking your feedback on board and we plan to keep on pushing for our players, on Steam and on console! It means the world to us to have such a supportive community on board, so thank you! :)

If you've not seen this already, we wanted to share our console box art with you all...

What do you think? Will you be playing Portal Knights on console?

We'd love to hear what you guys think and please be sure to tell any of your console friends about Portal Knights if you haven't already! ;) For more info, head over to our website! www.portalknights.com

Thanks for your continued show of love and support! You guys rock :)

Please Vote for Portal Knights!

Gamepedia Portal Knights Wiki Announcement

Follow us across our other channels... Please? ;)

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We just wanted to make you guys aware of the other community channels we exist on. Be sure to follow us, like us, etc, to stay up to date with the latest Portal Knights news, competitions and more! :) We'd really appreciate the support.

Have a great weekend!

- PK_CM505

Facebook - www.facebook.com/PortalKnights
Twitter - www.twitter.com/portalknights
YouTube - https://www.youtube.com/channel/UCsjqI9wOOgk7a5gjMneW5Qw
Instagram – https://www.instagram.com/portalknights/
Google Plus - https://plus.google.com/u/0/+PortalKnights/posts
Official Forum - http://www.portalknights.com/forums/
Reddit - https://www.reddit.com/r/portalknights/

Updated Portal Knights Website - Check It Out!

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Featuring an updated user interface and refined community elements, we've made some major changes to our website and we'd absolutely love to hear your thoughts... 🤔

Take a look right here, right now and let us know what you think in the comments below! 💻

VISIT > www.portalknights.com

Our Portal Knights Easter Event is Live! Update v 0.8.2 OUT NOW!

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Portal Knights, it's time to head back in game and go on an Easter egg hunt... Our timed Easter event is now LIVE!

Download Update v 0.8.2 NOW!

LAST CHANCE to save in Early Access! Get 25% off Portal Knights NOW!

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Purchase Portal Knights on Steam now and you’ll not only receive an EXCLUSIVE Pioneer cape and flag, but you’ll also get 25% off the price!

This is your LAST CHANCE to save on our Early Access price, so join us now, take advantage of exclusive items and make a saving!



Community Thanks and Portal Knights Console Trial

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Hi everyone,

As many of you will already know, we're going to be launching Portal Knights on PlayStation 4 and Xbox One next month! (May 19th in Europe, then on May 23rd in North America)

If you fancy checking out Portal Knights on console, we've just launched a free trial which gives you guys access to Squire's Knoll, the first island in Portal Knights. Check it out...

https://twitter.com/PortalKnights/status/855798669324541953

We've said it before but we'll say it again... We couldn't be prouder of our amazing community for helping to make this happen. We've pushed incredibly hard over the last 14 months, with you guys, to make Portal Knights the game you want it to be.

Be rest assured, once we leave Early Access, it won't be the end. We are going to continue taking your feedback on board and we plan to keep on pushing for our players, on Steam and on console! It means the world to us to have such a supportive community on board, so thank you!

Have a great day, everyone!

- PK_CM505


Portal Knights Wins Best German Game 2017

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YES! We've only just gone and won the Best German Game 2017 award at at the “Deutscher Computerspielpreis”

Let's just say, we're totally overwhelmed right now...

Thank you to each and every one of you for your continued show of love and support for Portal Knights. It means so much to the entire team! ❤️

Portal Knights Bonus Items Guide

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For those who have joined us already during Early Access on Steam, we want to thank you for your support. Early Access adopters have already been given the Pioneer Flag and Cape, but we want to give you something extra. When we leave Early Access on May 19th, we want to award our players with the Gold Throne Pack and The Portal Pioneer Pack, at no extra cost!

If you’ve not joined us during Early Access yet, there’s still time. We’re currently offering 25% Off Portal Knights on Steam, until May 4th!

GOLD THRONE PACK
• Gold Pioneer flag
• Welders Mask
• Gold Crystal Shard Throne
• Red and yellow Neon Blocks
• Gold Cat

PORTAL PIONEER PACK
• Black Pioneer flag
• Helicopter hat
• Rainbow cat
• Rainbow World Island



We leave Early Access TOMORROW

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Portal Knights, we've done it! We're on our way out of Early Access. Now, we know our PC community have been keen to get their hands on the FREE bonus goodies we're offering and as a result, we're LAUNCHING TOMORROW! 😁 (May 18th)

For those who may have missed our previous posts and have joined us already during Early Access on Steam, we want to thank you for your support. Early Access adopters have already been given the Pioneer Flag and Cape, but we want to give you something extra. When we leave Early Access, we want to award our players with the Gold Throne Pack and The Portal Pioneer Pack, at no extra cost!

If you’ve not joined us during Early Access yet, there’s still time... JUST! Join us now and take advantage of all this bonus content, before it's too late.

Once again, we want to say a HUGE thank you to everyone who has supported us throughout our entire Early Access journey. It means everything, having you guys on board. Your support and belief in Portal Knights got us here! We couldn’t have done it without you.



GOLD THRONE PACK
• Gold Pioneer flag
• Welders Mask
• Gold Crystal Shard Throne
• Red and yellow Neon Blocks
• Gold Cat

PORTAL PIONEER PACK
• Black Pioneer flag
• Helicopter hat
• Rainbow cat
• Rainbow World Island

Update v 1.0 Available NOW!

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Portal Knights, we've done it! We are out of Early Access and Update v 1.0 is available to download NOW!

Features Added
• Local split-screen mode for 2 players
• An Outro cutscene to reveal
• A new island with:
◦ New NPCs
◦ New quests
◦ New objects
• New events
• Lore objects can be found all over the world (a new universe is required in order to see this feature)
• New resource ""resin"" now drops in different variations from trees all over the world
• In-game store to to purchase vanity DLC packages
• As a special gift to our supportive community, an Early Access bonus DLC has been added
◦ All Players who have purchased the game during it's Early Access phase will get this DLC for free, it contains:
▪ A special pet
▪ A new flag
▪ A recipe for a special throne item
▪ Recipes for special blocktypes
▪ An item to unlock a special rainbow themed island. This can be found in the in-game shop

Changes
• Several graphical tweaks
• Several balancing tweaks
• Several performance tweaks
• Rebalancing of damage resistances on equipment
• Most recipe ingredients have been updated
◦ Cost of bars have been reduced
• Elemental effects for equipment have been updated
• UI in main menu has been updated to clearly split up offline play from online play, this is the first step in an ongoing process
• Improved several enemy behaviours
• Improved movement of flying enemies
• Improved ambience on event islands
• Improved performance on water islands

Fixes
• Fixed: sound stops working during gameplay
• Fixed: character is being deleted due to a crash in a multiplayer session
• Fixed: event islands are not being regenerated after they are being retriggered
• Fixed: item damage type description has been corrected for several items
• Fixed: wrong amount of ingredients have been used when producing certain stacked items.





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